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Created with Raphaël 2.2.01Apr31Mar27262523222120191817161413108543225Feb2422201915974130Jan282726242119181716151415141312111098765432131Dec3029302928272627252423222120192019181718171815141098732130Nov29282726252423222019181716171617151413141312131211109Merge remote-tracking branch 'upstream/master' into i18nMerge branch 'master' into newphantasmnewphantasmnewphantasmEnabled "WASD" movement (with an option to turn it off, and keybinds anyway). The big difference to normal movement is that it responds to key *release* and can combine directions. So you can do diagonal movement with just 4 keys by pressing two at the same timemake sleep dragons neutral & make forced uniqueBone grab will correctly fail if not hitting target.add on_pre_use for corruption/scourge talentsfix Shattering Shout bugFix Sentinel not putting initial talent on cd.update zh_hans and ja_JP localeMerge remote-tracking branch 'upstream/master' into i18nmake translation have to ask fo character breakingFix Poltergeist duplicate uniques (my fault!)unify shield_factor!." typosremove debug printfix EFF_DWARVEN_RESILIENCE bugweapon_recurse bugfixgrapple will check if target can be silence/slowedStalked will not stop enter worldmapEyal's Wrath have correct durationunseen force i18n fixMake using item respect preUseTalentNo more negative fortress energyRune: Blink los and description bugStoning posion fits better in cunning/poisons-effectsfix ai bug if you don't have preferred_paradoxSolipsism threshold fixesAvoid Over Mind+Projection abuseFix Disruption Shield bugShield wand and Healing totem now ignore_nullify_all_friendlyfireFix skip learning a trap break player.restChecklich i18n updatesMerge remote-tracking branch 'upstream/master' into i18nupdate korean and japaneseThe damDesc talents function can now take a list of damage types and aggregate damage types can themselves define this list tooMerge branch 'necromancer_update'added chinese localefixplopMerge branch 'master' into ubervo3
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