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Created with Raphaël 2.2.011Feb10111098987876765454343434323212131Jan302928292827262524232423242322232221201920191817161716151413141312131211Whoops.may as wellfix deadly strikesfixed attack sometimes not swapping back to the bowTalk about huge fails...don't interface screw!Better desc.More error handling.Remember chosen weapon.Better ammo selection & auto stat leveling for damage.Egos count on items.Cursed sentry:Merge branch 'master' into more_fixesfix corpusreceive blah!friendly targets no longer make saves vs. wormholeBorfast traded Vitality in for the Ghoul talentalright, foresight and precognition it is thenspatial tether blast radius reduced a bitcontingency works with more talentsreverted temporal reprieve cooldown to the higher valueMerge branch 'effective_stats_fix' into 'master'Merge branch 'small_fixes' into 'master'Merge branch 'master' of git.net-core.org:tome/t-engine4*spanks edge*Talent errors fixedYeah, old saves shouldn't get to choose the affliction the second time.Merge branch 'inventory_fail_fix' into 'master'Turns out I accidentally broke effective stats comparison. Well, now it's back and better than ever.Poor reaversTo be fair, the function name's just misleading.balance fixclaritywarp blade now deals warp damage and has a slightly higher damage rangecan't loot scum melindaMerge branch 'master' into NPCTargetPassingFixesNotewoopstestMerge branch 'more_fixes' into 'master'
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