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Created with Raphaël 2.2.019Feb15974130Jan282726242119181716151415141312111098765432131Dec3029302928272627252423222120192019181718171815141098732130Nov2928272625242322201918171617161715141314131213121110987543212131Oct30292827Reduce Insane talent and class level scalingCap Rush range at 14Add slow subtype to CrippleAdd technique to Mindslayer power sourcesMove Corrupted Negation damage to after the dispelFix Shield Slam block occuring before the attacksFix Guidance antimagic bonusFix Marauder and Skirmisher power_source tagsAllow Elemental weapon ego to proc on killsMerge remote-tracking branch 'main/master' into i18n-aggroMerge branch 'Misc' into 'master' change to flagsMerge remote-tracking branch 'main/master' into i18n-aggrobundled updatesMerge branch 'disable-bandit-fortress' into 'master' Merge branch 'master' of git.net-core.org:tome/t-engine4Added a visual effect for Inner Demon debuffbundled updatesSave at the end of the tick when dying Disable the bandit fortress vault from old forestDisable the bandit fortress vault from eruanbundled updatesbundled updatesAdd a decimal to ancestral life turn gain descriptionReduce spawn rate of living weapons vault in halfling ruins Prevent randbosses with a fixed class from rolling that class a second timeFix whitespaceRemove the burglar's egoFix typo in vault tile and change plants to go on grassModify collapsed tower vault to make it more interestingGive grushnak pride orcs -30% damage when randbossesAdd worms vault to dry lake of nurBunny renegade undead vaultUpdate vor special vault chancesBunny grushnak armory vaultBunny renegade wyrmics vaultBunny renegade pyromancers vaultReduce number of vaults in pridesMake forest ruined building 2 vault more interestingMake worms vault more reasonable
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