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Created with Raphaël 2.2.028Nov2423211918171613121191098976543231Oct302826252625242019171514119864224Sep232221201918171615141211109765432131Aug303130292827262526252422211913121098765432129Jul27262524222120171398732130Jun292826242321191817161312Phantasmal Shield ignoredadd some _t tagsMerge remote-tracking branch 'upstream/master' into i18nplopFix the description of lich's shadows' spells.Fixed some missing sound effects.Update Wormblight to check if the target is the summoner of the source to determine healing, rather than checking for the 'worm' attribute granted by the Infestation sustain. Now the talent will only heal the summoner of the worms, as you would expect from the talent description, and will continue healing even if the sustain is no longer active.Self-reloading ammo doesn't break at values above 6.Devourer Frenzy now checks if the target knows Gnashing Bite, not if their name is "Devourer".Renamed Open Palm Block's block effect to "Open Palm Block" to differenciate it from BlockingplopNew class evolution for Sun Paladins: Avatar of a Distant Sun!Fixed Vimsense to correctly reduce mental saveNon-necromancers can gain the Lich quest if they spend 5 points in Blurred MortalityChange party death to tformatRefactors Actor:onTakeHit to move special-cased effect/talent behavior back into callbacks.Merge branch 'master' of git.net-core.org:tome/t-engine4plopNew options panelupdated sliders to be more like .. slidersmoar optionsi18n: fix Chinese translation issueBan fearscape on randbossesMerge branch '1.7.3-talenting' into 'master' Reduce the rate at which rares and randbosses learn new talent treestune down loot from collapsed tower vaulttypoi18n: adjust the Chinese translation of damage "resistance"i18n: adjust the translation of "armor hardiness" & add missing textMake Track fixed radiusFix energy alterationGive every class that doesn't currently receive combat training at birth combat training at 1.0 masteryTune down a few necromancer visual effectsBan precise aim from NPCs to reduce one shots from fan of knivesFix alt t1 zones having a different level range than non-alt t1 zonesAdd zone max level to tooltip and adjust levels for difficulty (if applicable)Remove digging from a few more vaultsFix various talents not using raw talent level that should beMirror images are removed on deathSlightly nerf pace yourself
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