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Created with Raphaël 2.2.021Apr20191817161512987131Mar29262524191084226Feb1917161511853229Jan28262513865432131Dec302928211917161311109765432130Nov282423211918171613121191098976543231Oct302826252625242019171514119864224Sep232221201918171615141211109765432131Aug30313029282726252625242221191312109fixed and upgradesMerge remote-tracking branch 'upstream/master' into i18nplopfor rexo, with loveplopMerge branch 'master' into ubervo3test for libFixed a bug where the WASD keys could get "stuck" if a dialog poped while pressing them in combochat conditions can all be not'edfixfixfixfixmoar chat stuffplopplopplopNew chat format support, for a visual editor that will come laterChange the color of Bone Shield overlay text for clarity.Updated the worldmap seen from orbit to be more correctfix: wintry ego of the shield should use mindCrit instead of spellCrit, since it is already using mindpower now.Merge remote-tracking branch 'upstream/master' into i18nMerge branch 'master' into ubervo3Added tile transition from marble floor to water (mainly for Last Hope)Adjusts tooltips to not display zero-valued properties.plopAlso adjusts Stealth and Shrouded Hunter, with the same logic.Adjusts invisibility-granting talents and effects to prevent a floating point error.Merge branch 'celestialCircle_fix' into 'master' stuffstuffFix Celestial Surge so that it doesn't require an actor standing in the center to deal damage.Merge branch 'master' of git.net-core.org:tome/t-engine4many improvements to tilemaps, as LL uses those nearly exclusively for all zonesMerge branch 'corrosiveWorm_fix' into 'master' Fixes a bug between cloning, removing effects, and Corrosive Worm`self_resurrect` now properly not copied by clones.nothing to seeplopnothing to seefixed some staticmaps loading bugs
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