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Created with Raphaël 2.2.026Mar252221201918173226Feb2524252322211815141311105130Jan29252423222120183226Dec2418151413111091098765432128Nov27262524232120181715874128Oct2726252423191821Sep16330Aug28430Jul2716720Jun85131May24111098765432130Apr2928272625242322212019Fix Tentacle Grab using old Grapple code and revise a bitRemove defense penalty from blockBlock is only removed at start of turn if something was blockedReduce cost of Body of Firebetter without efectsMerge branch 'master' into microtxnplopImprove ManasurgeRemove Blind changeRevise and add a bunch of autoequip filtersVery cursory revision of Staff egosRemove some leftover no_npc_use talentsFix an update to the new generateRandboss not being copied to the old oneRevise ArchmageMove life, healmod, and regen powers to defense theme onlyFix Stinging TotemUpdate and standardize a bunch of inscription short_infosFix Hunted overwriting move_astar_advancedUpdate a bunch of tooltips to show shield_factor effectTone down inferno particle to reduce visual clutterRemove % of max life from Touch of Death and clarify behaviorFix Temporal Hounds (again)Remove friendlyfire from Epidemic spreadAdd no_breath to WraithformRevise AntimagicRemove AMMO weighting from DisengageNerf early game VitalityChange Leeching Poison's source to the effect for log clarityIncrease Cursed Rampage mastery to 1.3Added hook "Actor:resurrect"plopMerge branch 'master' into ubervo3Merge branch 'screenshot-issues' into 'master' split up advancezones and endgamify debug actions into their own filesmove debug code stuff to a resolverplopMerge branch 'AutoclearZones' into 'master' Merge branch 'ShoveFix' into 'master' parametrizable generator, this incurs a mutex lock so dont abuse itfix and fix
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