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Created with Raphaël 2.2.016Jul1514131211109432130Jun272624232221161512109865432131May3029282726252423222120191817161514131211987652130Apr28272625242321181716154130Mar292827262422212019181715141312111074127Feb262419181512111097532131Jan3028262423222120Creatures in pits will correctly wake up when the pit is breached.Merge branch 'CharSheet' into 'master'New "cavernous tunnel" map generatorAdd die_at to CharacterSheet.luamehTalents with fixed cooldowns won't affect the cooldowns of other talents with fixed cooldowns (timeless, metaflow, invigorate, etc.)Merge branch 'wardens' into 'master'All Actors now have a quickSwitchWeapons functionMerge branch 'bug_fixes' into 'master'durt dur doo fixfixbug from earlier version of braided bladeMerge branch 'code_fixes' into 'master'small balance fixesOops, fix removed Chat requireMerge branch 'descriptions' into 'master'Fix 'chances' misusefix mindlash rangeFixes bag of subconciousness slowing by 3000% instead of 30%, and fixes the cap on nature slowrenamed double edge to guardian unityFix description of dreamscape and arcane vortexDisplace Damage won't be recursivetypos, bug fixes, balance changesFixed Tirakai's Maul losing weapon mastery and soundFixes some global variables and other naughty stuffSummons won't prevent time-portingfixFixes doomed's blast not being able to hit targets around cornerswhoops, comprehension for the loss.and again...Bit betterDisplace Damage now always displace a small percentage of damageteach player about warden weapon swapsbalance based on feedback... houspetmade the chronomancer start a bit easier for TWsSome fate threading polishsome balance stuffand... more polishCelerity shows chargesuse weapon speed for TW weapon attacks
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