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Created with Raphaël 2.2.023Nov22201918171614107543131Oct302927252423242322212019181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul292728272524222120181597643223Jun2221201816111211109854230May28273129Apr2823212221222120161415141211976532131Mar1Apr31Mar3029282726252423201916151413121110987654343ahahfix subvaultsMitotic mindstars do not copy if tinkeredsupport attack_recursesupport attack_recurse combat propertyWarn the player when stores restockaddons can disable other addonsDifficulty and Campaign are set to the last values when you make a new charactersave flip stateGameState:findEventGridRadius also returns the center of the gridswoopstatanew orc talents iconshandle inc_damage_level_penaltyWindblade has 0 range, so NPCs won't misuse itaether permeation buffploparcane might buffsquick style fixMerge branch 'instance_index_v2' into 'master'plopubervo2ubervo2testingplopFixed Archery to properly do on_hit, on_crit, and on_kill effects. It can now handle multiple types of each from ranged weapons and ammo.fix quest popup on birthMake Contingency and Matrix respect fixed cooldownsMerge branch 'fixed_cooldown' into 'master'Make Contingency and Matrix respect fixed cooldownsplopGeneric triggers mechanisms added to let statci maps do funky stuffand oupsMoved greater vaults into data/maps/vaults/auto/greater; any files that addons add there will automatically be added to the list (for zones that do not enforce a specific list)improved .tmx map files loadinghehfixnew sub vault event; to give vaults to generators taht dont do well with roomsFixes the nightmare part of curse of nightmares.plopA few bugs fixes.Add proc chance to Warden's Call
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