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Created with Raphaël 2.2.020Oct19181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul292728272524222120181597643223Jun2221201816111211109854230May28273129Apr2823212221222120161415141211976532131Mar1Apr31Mar30292827262524232019161514131211109876543432128Feb1Mar28Feb1Mar28Feb272625Fix some issues with Warden's CallAdded a generic way to get total shield block value, actor:combatShieldBlock()hadnle better the exp multipliersfixplopSometiems, rarely, a special room will appear in the Infinite Dungeon to let you access the Item's Vault (if you have it active and are a donator)fixfixmore credit where more credit is due :)credit given where credit is dueNew Doomed tree "Advanced Shadowmancy" (thanks StarKeep!)Merge branch '0player/t-engine4-value_scroller'fixed numberslider & audiooptions to actualyl work ;)Merge branch 'value_scroller' of http://git.net-core.org/0player/t-engine4 into 0player/t-engine4-value_scrollerprecise clickshooray for new spinners!tweaked textbox to be a bit less bad-lookin'added a title to itWorking key & mouse in number sliderallow mouse events to return false to fall throughlet's make atLast a bit more useful, it's not used anywayquick fixfixed anymod handlingplopMerge branch 'EntityResolve' into 'master'Remove Debugging CodeAllows certain simple resolvers to be resolved immediately when encountered (set .__resolve_instant = true).number slider mk 1, no cool bindings and no title yetthis is a mess better dealt with laterhehduplicate of the same in textboxnoxious caldera and sludgenest only happen in maj'eyal campaignAdded Game:isAddonActive method to let an addon check the presence of an other addonMerge branch '0player/t-engine4-others_work_incorporated'Merge branch 'others_work_incorporated' of http://git.net-core.org/0player/t-engine4 into 0player/t-engine4-others_work_incorporatedsimplifyMerge branch 'MiscFixes' into 'master'Merge branch 'cansee_fix' into 'master'Set can_see_cache to weak tablefixed custom talent icons ("addon+path") for levelup dialog
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