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Created with Raphaël 2.2.012Jul1110898765432130Jun29282728272625242322201918171615141310987654331May2827262524232221169876543229Apr272622201817151413121086545432131Mar30292827262423222120212019181716151413111098765432128Feb2726252423222120MT PCoopscone generator (well, disk & circle with custom angle)line generatortssfixso, mingw does not liek "DELETE" as an enum class member .. whateverevents, and reboot crashfixtriggers and stuffUI for triggersparticles triggerscan hide, rename, move up/down systems & emittersfbos can remove their special modesahahnow with 100% less leaks !plopplopNPCs will not deploy traps without a Target.luaCharacter sheet: only status immunities with the appropriate attribute are displayed (sorted, general immunities first).plopplopplopcan zoomoopsAdd a popup display at L30 and 42 for prodigy pointsnoise and stuffmoar moar moarmoar moaroh yay babymuch progress, such coderanimated particle updaterparticle editor (unfinished), color picker UI controlsafety nets are safer than dangerousity netsnew (unfinished) particles composition systemThe Paradox resource is not enhanced for randbosses.Standardize and add more information to some of the inscription short infosUpdated resting:smarter shader passingtestFixed a bug in improved_tactical AI when activating draining sustains out of combat
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