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Created with Raphaël 2.2.031Mar30292827262423222120212019181716151413111098765432128Feb27262524232221201918171617161514131413141312111098765432131Jan30292827282726252625Buffs and changes to Acera, Everpyre Blade and AetherwalkBoost stun damage reduction to 70%Merge branch 'master' of git.net-core.org:tome/t-engine4Hexes are now classified as magic effects instead of mentalCloudcaller now deals 15 lightning damage in a radius 3 ball around the userFix VaultLevel overwriting some vault tiles.Fix a bug that can cause VaultLevel to place the stairs in the middle of the vault.Remove debugging code.Merge branch 'SkirmisherBuffs' into 'master' Merge branch 'SunPaladin' into 'master' Merge branch 'Windtouched_Reqs' into 'master' sanityMerge branch 'BrawlerFix' into 'master' Merge branch 'InnerDumb' into 'master' Merge branch 'DieClonesDie' into 'master' Persistent debugging codeMerge branch 'MinorFixes' into 'master' Fixed the item's vault not appearing in the Infinite DungeonFixed the item's vault not appearing in the Infinite DungeonEldoral Last Resort bonus talent changed to Scatter ShotEldoral Last Resort bonus talent changed to Scatter ShotMerge branch 'master' into MajorEventsUpdateRemove debugging code.Update game.state:doneEvent function.GameState:doneEvent updated to allow incrementing the used count (which is returned)Adventurers start with combat training unlockedAdventurers start with combat training unlockedCopy all of the copy descriptor table to randbossesRandboss/rares can not generate with random talents from the "other" trees (which are hidden or npc specific stuff)Randboss/rares can not generate with random talents from the "other" trees (which are hidden or npc specific stuff)Fixed a rare bug that could void player's armour or savesFixed a rare bug that could void player's armour or savesFix Prismatic ShieldElite Guardians for the drake-cave, naga-portal, and fearscape-portal events have a chance to gain an extra class and drop an additional rare item above level 50.naga-portal, fearscape-portal :Fixes issues with major events (that create an additional level):A few fixes:Remove some debugging code.Move Insidious Poison to legacyclass.cloneFull and class.cloneCustom use table.merge to copy recursively
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