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Created with Raphaël 2.2.023Jan242322232221201920191817161716151413141312131211101110987876532131Dec30292827262524232221201918161514131275432130Nov282617161714131275432126Oct232221171615141312111098764clarityBaseline Quality-Of-Life.seal fate now creates spin when you damage a targetscrapped the damage on spatial tethermehspacetime folding improvementstwo more soundstime stop toofixed dimensional anchor not cooking my computerswitchtimeline threading iconsgravity iconspolishdimensional anchor now dazes for a turn or twofix attenuatebetter range on wormhole, dimensional anchor learned soonerAdded 8 new slpash screens that unlock transparently as you progressbetter meta-class descriptionchronomancy iconshound iconsgravity locus fixfix some facinssome clarityand folding iconsclearner spacetime weaving iconscleaner time travel iconsenergy iconsMerge branch 'master' of git.net-core.org:tome/t-engine4Added an option in Game / Online to open most links in the external browser instead of the internal oneMerge branch 'small_fixes' into 'master'We all make mistakes. >_>Fixed math on sliderand spike damage nerfless gravity well cheese, sorryhack to make targeting a bit clearer for the player with matter spellsnot perfect but better, enjoy shooting through walls guysmore generous scaling for foldsand attenuate tooscaling tweaks on all the restfix
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