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Created with Raphaël 2.2.01Nov28Oct2726252423191821Sep16330Aug28430Jul2716720Jun85131May24111098765432130Apr29282726252423222120191817161514131211109765432131Mar30292726252117111086432124Feb232019985230Jan2924161514825Dec2220432130Nov292827262221201918171615141312111087654312Oct1196542130Sep292726252112FixChange how Adept is implementedRevise Shield Block behaviorMerge branch '1.6NPCs' into 'master' Improve Elemental SurgeRemove the new proc limit from Flexible CombatUpgrade Actor.turn_procs to allow procs that last more than 1 player turnshorter is better ;)Merge branch '1.6Charms' into 'master' Revise revise reviseMerge branch 'EWFix' into 'master' Merge branch 'DebuffChanges' into 'master' Merge branch 'DefilerUpdates2' into 'master' FixRevamp the addon (use_power) charm egosRevamp the passive charm egos- Add a unique_ego flag that indicates if an ego can only be applied to an item once- Change use_power display so the description doesn't have to awkwardly end with a ", putting all charms blah blah"Reduce Volatile Poison damage and add a log entry for resistNerf Brainlock to have the same talent lock restrictions as stunRedesign VitalityActually add the new Expose Weakness effectChange Slow merge behavior to take the "strongest" effectAdd "charge" displays for various effect damage per turn, stack count, etcChange Path of the Sun buff to otherUpdate Warshout and Mind Disruption confusion powerRemove the save check from DamageType PoisonMerge branch 'master' into DebuffChangesFixChange Infestation callbackReverse the position of Vimsense and Dark PortalRedesign Life TapReduce Drain cooldown and revert to a bolt (now ignoring friendly)Revise and bug fix Defiler talentsSignificantly revise Defiler talentsRevise Defiler talentsfix going to wildernessMerge branch 'Shibari/t-engine4-1.6BossChanges'we shall seeIncreased escort tree masteries to 1.0
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