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Created with Raphaël 2.2.015Jul14131211965432130Jun2928272625232221201918171615141312118765432131May302928272623222019181716151413121110987653230Apr27262524232221201918171211109New game option to change the log/chat log fade timeAdded an option to the graphics mode selection to use a custom tileset by entering a folder name and a few parameterspop plopplopdisable moddable tiles in non shockbolt modeWorldmap rivers will not make you drown, and thus should also save poor alchemist & mageBirth screen will not have "player" has the default name (unless using cheat mode)Fixed the worldmapDisplace no longer works in vaults.erftome-beta29tome-beta29oups!script fixhide necros .. hihiRemoved the cooldown on Extract Gemsrandomize birth cant change difficulty/campaignfixChanged doomed's Dark Vision to only add damage bonus inside Creeping DarknessBuffed True Gritfixupdate macosx build using premakeAdded a new tile size option: custom, allows you to select any size between 10 and 128Added 48x48 display modeplopfixfix !! aahahha !sanityoupsfixUse talents dialog now groups talents by status instead of trees plopDragonskull Helm requirements changed to willpowerPacification hex will now check for saving throw each time it applies the daze (it wont prevent applying the daze this time but if it fails it will remove the remaining hex)Darkness color name is a bit ligtherArtifact daggers correctly use str/dex as other daggersUsing the cloak of deception will make a hood appear on the player's head (as opposed to most other cloak which do not)Fixed the appearance of high level npcs in the bottom of the raloren camp last leveloupsFarportal zones will try very very hard to make a portal back, if the boss is not found on the last level every 100 turns the game will try to make a portal back
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