Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full protected
  • cef_update protected
  • coastallines
  • correctz
  • discord
  • doordebug
  • fail_ubervo3
  • fbo_mrt
  • fewer-t1
  • fix-read-permissions
  • fixed_floating_temp_values protected
  • gamepad_dev
  • hide-ui
  • i18n
  • tome-1.7.6
  • tome-1.7.5
  • tome-1.7.4
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
  • tome-1.7.0-beta4
  • tome-1.7.0-beta3
  • tome-1.7.0-beta2
  • tome-1.6.7
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
40 results
Created with Raphaël 2.2.014Mar131211109876543432128Feb1Mar28Feb1Mar28Feb27262524232423222322232221202120192019181918171617161516151615141514131413121312111211121110111098987876765random hound imagestemporal hounds don't have a level up buttonwebcore: handle local requests at te4://data/Merge branch 'master' into cef_updatefix dream malleusploppffMakes the on use description for tools, amulets, mindstars and staves more consistent and standardizes use_power definitions.because I'm an evil bastard who delights in player tearsMakes doors and known traps detected at range remembered (and on the minimap)Merge branch 'MindslayerCorrections' into 'master'plopMerge branch 'master' into fbo_mrtMerge branch 'more_fixes' into 'master'fixed energy absorption messagefix materialize barrier dig errorMerge branch 'more_fixes' into 'master'time skipping spells go on cooldown even if blocked by another map effectfix min fatigueDIE RESHAPE DIE !!!fixed mindslayers birth with no auto assign talentssanity check for 0 talentsMerge branch 'master' into fbo_mrtoops! nasty "run too fast = disappear" bug fixedfixed the weird map corruption bug, thanks mordy!Adds support for a data.init(data, b) function for createRandomBoss and passes the actor to the class filter for applyRandomClass function.fixfixmoaarr iconsssssplop ?plop mrtfbo mrt supportmoar iconsRemoved Blight from ReaversFixed missing filesAdded Rot tree to Reaver, buffed Blight tree and gave it as an unlockablefixed ogre furycorrectly handle "wrong" state parameters to projectors (due to many times using as the dam parameter a self:fooCrit() which returns 2 values)oopstest
Loading