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Update Actor:onTakeHit: remove duplicate code, add condition checks, and fix some issues:

yutio888 requested to merge yutio888/t-engine4:tweak_onTakeHit into master
  1. Disruption Shield, Exoskeleton and some other shields are not displayed in HP bar
  2. Damage Shield on_merge crash
  3. Displacement Shield and Time Shield has the same priority
  4. Shadow Empathy not working as intended
  5. Band of Protection should no longer check "damage_shield" attr (See Orcs' DLC repo)
  6. Remove the usage of 'damage_shield_absorb' attribute in DLCs.

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