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phantasm shield has maximum evade chance of 50% (for infinite dungeon)

Merged yutio888 requested to merge yutio888/t-engine4:phantasm_shield_limit into master
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@@ -73,7 +73,7 @@ newTalent{
cooldown = 10,
tactical = { BUFF = 2 },
getDamage = function(self, t) return self:combatTalentSpellDamage(t, 40, 200) end,
getEvade = function(self, t) return self:combatTalentSpellDamage(t, 1, 16) + 5 end,
getEvade = function(self, t) return math.min(50, self:combatTalentSpellDamage(t, 1, 16) + 5) end,
getDur = function(self, t) return self:combatTalentLimit(t, 5, 15, 9) end,
radius = function(self, t) return self:combatTalentScale(t, 1, 4) end,
callbackOnActBase = function(self, t)
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