Fix a bug causing sub vault can be generated with infinite layers.
This is caused by the returning grid is not marked as :altered()
when modified, making it non-persistence and get overwritten upon saving the game.
Server has been moved and upgraded to a much newer gitlab version, as you see. Your ssh client will very likely complain that the host keys have changed. This is normal, they have.
This is caused by the returning grid is not marked as :altered()
when modified, making it non-persistence and get overwritten upon saving the game.