fix brawler randbosses on certain monster types having very high weapon damage
resolvers.levelup is handled before applyRandomClass, so the levelup part is not replaced currently. Manually remove the levelup part to fix it.
Server has been moved and upgraded to a much newer gitlab version, as you see. Your ssh client will very likely complain that the host keys have changed. This is normal, they have.
resolvers.levelup is handled before applyRandomClass, so the levelup part is not replaced currently. Manually remove the levelup part to fix it.