1.6.7 Misc Vaults
*Reduces the amount of vaults spawning in prides to approximately pre-pride rework levels (1 to 2 vaults per floor on average compared to 3 to 4 in current)
*Adds four new vaults, one for each pride, which can only appear in the pride they're designed for at about a 25-33% spawn rate over a whole game
*Give Grushnak pride orc base types -30% all damage when randbosses. These form perfect storm combos startlingly often with reworked prides involving combat trainer orc randbosses. Currently, >2k hits in a single turn are a frequent occurence from grushnak orc randbosses
*Modifies the worms vault to make it more rewarding and less out of depth; also adds dry lake of nur to its possible spawn locations
*Minor changes to forest ruined building 2 and collapsed tower vaults to make them more interesting
Merge request reports
Activity
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- 46f8898b - Give grushnak pride orcs -30% damage when randbosses
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- 1dcfbb55 - Modify collapsed tower vault to make it more interesting
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- c8b8ff5b - Fix typo in vault tile and change plants to go on grass
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- f1f2addf - Remove the burglar's ego
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- 81d5ade2 - Fix whitespace
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- 189cd8d4 - Prevent randbosses with a fixed class from rolling that class a second time
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- ecc6470e - Reduce spawn rate of living weapons vault in halfling ruins
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- b12596b8 - Add a decimal to ancestral life turn gain description
mentioned in commit 87d314e2