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Ranged Weapon/Archer Balance

Ben Pope requested to merge razakai/t-engine4:Balance into master
  • Removed the free +20% attack speed on ranged weapons
  • Swift Shot now grants an increased attack speed buff for 5 turns
  • Removed armor penetration on Headshot
  • Reduced damage dealt by Called Shots
  • Reduced damage dealt and removed confusion on Shadow Shot
  • Reduced damage dealt by Bullshot
  • Trueshot now grants a scaling bonus to mark chance rather than a flat 100%
  • Reduced number of talents placed on cooldown by Sentinel slightly
  • Buffed Pestilent Blight
  • Worm Rot now gains a scaling chance to trigger worm spawning on removal (including Catalepsy)
  • Removed sustain cost of Shadow Decoy

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