Skip to content
Snippets Groups Projects

Assassin Lord

Merged Hachem_Muche requested to merge Hachem_Muche/t-engine4:AssassinLord into master

Nerf Assasin Lord talent levels. Shadowblade talents phase in more gradually, mainly on higher difficulties, since he has enough Mag stat to actually learn them now.

Nerf rogue sapper talent levels: Weaker melee and less stealth, reflecting updated changes to rogue talents.

Merge request reports

Loading
Loading

Activity

Filter activity
  • Approvals
  • Assignees & reviewers
  • Comments (from bots)
  • Comments (from users)
  • Commits & branches
  • Edits
  • Labels
  • Lock status
  • Mentions
  • Merge request status
  • Tracking
  • Hachem_Muche Added 42 commits:

    Added 42 commits:

  • Author Contributor

    Re Assassin Lord:

    In a normal difficulty game at level 15, he'd spawn with 5/5 ambuscade and Shadow Veil, which seemed like too much. He could never learn his shadowblade talents before 1.5 because he didn't have enough magic stat. I rescaled them to phase in gradually, so as not to change his difficulty too dramatically, primarily at higher difficulty levels or if he spawns at high level in the I.D.

    Edited by Hachem_Muche
  • DarkGod mentioned in commit 17978a8f

    mentioned in commit 17978a8f

  • DarkGod Status changed to merged

    Status changed to merged

Please register or sign in to reply
Loading