Misc scaling updates
Added base physical power/crit to character sheet.
Clarified/fix descriptions of several talents.
Updated Tactical tables for some inscription talents: Infusion: Healing, Infusion: Wild, Infusion: Primal, Infusion: Movement, Infusion: Sun, Infusion: Heroism, Infusion: Insidious Poison, Infusion: Wild Growth, Taint: Devourer
Relentless Pursuit: Minimum detrimental effect duration reduction 2 turns. Cooldown scales to a limit. Works for all save_for_effects types.
Summon: Fails gracefully if no summons are possible. (Prevents NPC's from wasting turns.)
Rotting Disease: Rescaled damage.
Decrepitute Disease: Rescaled damage.
Weakness Disease: Rescaled damage.
Void Blast: Fix tactical table.
Lay Web: Updated scaling for detect/disarm power. Web weakens over time.
Crush: Fix tactical table.
Sever Lifeline: Correct tactical table, description.
Gift of Amakthel: Fails gracefully if no summons are possible. (Prevents NPC's from wasting turns.)
keepsake Blindside: updated tactical table.
Frost Grap: Updated tactical table.
Cripple: Nerfed speed penalty (< 50%).
Mobile Defense: Bonus defense limited < +100%.