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Generic trees

Ben Pope requested to merge razakai/t-engine4:GenericTrees into master
  • Removed the Dual Weapon Training, Acrobatics and Field Control trees from players. These are still present for backwards compatibility. Escorts no longer grant these trees or talents from them
  • Heightened Senses now grants see invis/stealth and damage reduction against unseen. Trap effects have been removed
  • Track is now present in Tier 2 Survival
  • Charm Mastery has been renamed Device Mastery, and grants the Trap effects of the old Heightened Senses
  • Danger Sense has been added to T4 Survival. Grants a large damage reduction effect on falling below a life threshold. Has a cooldown
  • Piercing Sight and Evasion have been removed from Survival
  • Mobility has been restructured with the following talents (in order): Disengage, Tumble, Trained Reacions, Evasion
  • Disengage now also grants a movespeed boost and reload effect, as well as 1 turn of evasion
  • Tumble now has a shorter cooldown and no cost, but causes the cost to rapidly increase if used repeatedly
  • Trained Reactions costs less and scales off Defense
  • Evasion has a stamina cost and scales off Dexterity only
  • Parry has been renamed to Dual Weapon Mastery, and also grants offhand damage and slightly increased parry chance
  • Duelist's Focus and Feint have had their effects increased
  • Marauder now gains Duelist
  • Total Thuggery now drains 6 stamina each turn rather than 12-6 stamina each hit
  • Lethality grants critical strike damage bonus
  • Coup de Grace resets the cooldown on Stealth on kill
  • Increased the effect of Soothing Darkness
  • Fixed a few typos
  • Added Light Armour Training to Combat Training. This grants defense and armor hardiness when wearing light armor, and on moving into a tile adjacent to an enemy will grant a brief boost to % defense and stamina regeneration
  • Antimagic Anorithil escort now grants Feedback rather than Field Control

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