Generic trees
- Removed the Dual Weapon Training, Acrobatics and Field Control trees from players. These are still present for backwards compatibility. Escorts no longer grant these trees or talents from them
- Heightened Senses now grants see invis/stealth and damage reduction against unseen. Trap effects have been removed
- Track is now present in Tier 2 Survival
- Charm Mastery has been renamed Device Mastery, and grants the Trap effects of the old Heightened Senses
- Danger Sense has been added to T4 Survival. Grants a large damage reduction effect on falling below a life threshold. Has a cooldown
- Piercing Sight and Evasion have been removed from Survival
- Mobility has been restructured with the following talents (in order): Disengage, Tumble, Trained Reacions, Evasion
- Disengage now also grants a movespeed boost and reload effect, as well as 1 turn of evasion
- Tumble now has a shorter cooldown and no cost, but causes the cost to rapidly increase if used repeatedly
- Trained Reactions costs less and scales off Defense
- Evasion has a stamina cost and scales off Dexterity only
- Parry has been renamed to Dual Weapon Mastery, and also grants offhand damage and slightly increased parry chance
- Duelist's Focus and Feint have had their effects increased
- Marauder now gains Duelist
- Total Thuggery now drains 6 stamina each turn rather than 12-6 stamina each hit
- Lethality grants critical strike damage bonus
- Coup de Grace resets the cooldown on Stealth on kill
- Increased the effect of Soothing Darkness
- Fixed a few typos
- Added Light Armour Training to Combat Training. This grants defense and armor hardiness when wearing light armor, and on moving into a tile adjacent to an enemy will grant a brief boost to % defense and stamina regeneration
- Antimagic Anorithil escort now grants Feedback rather than Field Control