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Rogue Poison and Throwing-Knives Fixes

Merged Hachem_Muche requested to merge Hachem_Muche/t-engine4:RoguePoisonThrowingFixes into master
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@@ -494,8 +494,7 @@ local function archery_projectile(tx, ty, tg, self, tmp)
if hitted and not target.dead and self.vile_poisons and next(self.vile_poisons) and target:canBe("poison") and weapon and (weapon.talented == "sling" or weapon.talented == "bow") then
local tid = rng.table(table.keys(self.vile_poisons))
if tid then
local t = self:getTalentFromId(tid)
t.proc(self, t, target, weapon)
self:callTalent(tid, "proc", target, weapon)
end
end
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