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Arcane Combat resources

Samuel Wegner requested to merge Effigy/t-engine4:arcane_combat_resources into master

Support multiple resources for Arcane Combat

-The only visible change in the core game is that Arcane Combat now interacts correctly with the Hidden Resources prodigy. The rest of the changes are for addon support.

-Previously, Arcane Combat do_trigger function assumed that allowed talents cost mana and not other resources. This is fine in the core game, but if an addon wants to allow triggering a talent that costs Vim or Paradox, for example, the logic was not appropriate. Now, all resource types should be handled correctly.

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