- Sep 30, 2014
- Sep 29, 2014
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Grayswandir authored
Added in some callbacks and stuff.
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DarkGod authored
Fix gloom Make gloom weakness decrease all damage instead of increase it.
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Grayswandir authored
instance of it.
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Grayswandir authored
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- Sep 26, 2014
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DarkGod authored
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- Sep 23, 2014
- Sep 22, 2014
- Sep 16, 2014
- Sep 15, 2014
- Sep 14, 2014
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Amagad authored
Changed 'The Gaping Maw' icon to match item description
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- Sep 12, 2014
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DarkGod authored
Paradox mage Rewrote Paradox Mages based on many years of feedback
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- Sep 10, 2014
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DarkGod authored
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- Sep 08, 2014
- Sep 06, 2014
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Amagad authored
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- Sep 05, 2014
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Eric Wykoff authored
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Eric Wykoff authored
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Amagad authored
Dawn's Blade glow fixed Blood-edge bad pixels fixed
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- Sep 02, 2014
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DarkGod authored
Playerdoll artifacts Added pants to Skin of Many
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- Sep 01, 2014
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Amagad authored
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Grayswandir authored
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Grayswandir authored
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DarkGod authored
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DarkGod authored
Playerdoll artifacts Added artifact sword gfx for character dolls
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Amagad authored
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DarkGod authored
Wyrmictweaks Set of various wyrmic tweaks and buffs.
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DarkGod authored
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DarkGod authored
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DarkGod authored
Saves tooltip Makes powers/saves show the effective increase in tooltips on equip.
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DarkGod authored
Item stacking limits Alchemist golems will no longer equip entire stacks of gems in their gem slots. When buying part of a stack of objects from a store, the log will correctly show the number purchased. Dropping a partial stack of objects will drop a new stack rather than individual objects. When picking up an object, the correct item will be shown as newly picked up in the inventory dialog. Fixed a rare bug when transferring items if the recipient inventory was full. * Adds support for an inventory-specific stack_limit parameter when defining an inventory. (in .infos or actor.body table.) The changes are backward compatible and the new stack_limit is dynamically changeable. This affects addObject, removeObject, sortInven, wearObject, pickupFloor, dropFloor, Improves object stacking functions to handle a specified number to unstack/stack. Fixed a bug in itemPosition so that it will correctly search stacked objects and returns the stack position. Can search by reference. The actor/object checks in pickupFloor are now passed the number of stacked objects picked up to allow them to work correctly on partial stacks. Extended inventory definition support to initialize with a table to values. Fixed a bug when inspecting actor inventories in debug mode.
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- Aug 30, 2014
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Grayswandir authored
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- Aug 28, 2014
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Grayswandir authored
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