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  1. Nov 18, 2016
  2. Nov 16, 2016
  3. Nov 15, 2016
  4. Nov 13, 2016
  5. Nov 12, 2016
  6. Nov 10, 2016
  7. Nov 09, 2016
  8. Oct 25, 2016
  9. Oct 20, 2016
    • DarkGod's avatar
      Merge branch 'Hachem_Muche/t-engine4-TalentFailureFix' · 540c215a
      DarkGod authored
      Conflicts:
      	game/engines/default/engine/interface/ActorTalents.lua
      540c215a
    • DarkGod's avatar
      Merge branch 'ArtifactMsgFixes' into 'master' · 66769650
      DarkGod authored
      ArtifactMsgFixes
      
      Corrections/clarifications to the descriptions and log messages for a few artifacts.
      
      See merge request !353
      66769650
    • DarkGod's avatar
      Merge branch 'RogueReworkUpdate' into 'master' · 12a8a107
      DarkGod authored
      Rogue rework update
      
      * Rogue's Artfice tools update:
      
      Significant rewrite of artifice talents, eliminating parallel code.  Adding new tools is now much simpler.
      
      Talent descriptions are more complete and clear.
      
      NPC's can use all tools, including Master Artificer, and will automatically select what to prepare at random the first time they try to use talents.
      
      Tools automatically use and benefit from the mastery level for the "cunning/artifice" tree.
      Added some missing stamina costs.
      
      Chat dialogs display the changes in the associated talents in their tooltips, and allow the player to cancel the action with no penalty.
      
      Rogue's Brew scaling corrected (does not depend on maximum life).
      
      Assassinate grants only physical resistance penetration (slight nerf), errors are trapped to prevent any possible permanent buffs.
      
      Only actors can get Backstab damage bonuses.
      
      Updated some new DamageTypes to display in the combat log as appropriate.
      
      
      See merge request !354
      12a8a107
  10. Oct 17, 2016
  11. Oct 16, 2016
    • Hachem_Muche's avatar
      Rogue's Artfice tools update: · 868f71f0
      Hachem_Muche authored
      Significant rewrite of artifice talents, eliminating parallel code.  Adding new tools is now much simpler.
      Talent descriptions are more complete and clear.
      NPC's can use all tools, including Master Artificer, and will automatically select what to prepare at random the first time they try to use talents.
      Tools automatically use and benefit from the mastery level for the "cunning/artifice" tree.
      Added some missing stamina costs.
      Chat dialogs display the changes in the associated talents in their tooltips, and allow the player to cancel the action with no penalty,
      Rogue's Brew scaling corrected (does not depend on maximum life).
      Assassinate grants only physical resistance penetration (nerf), errors are trapped to prevent any possible permanent buffs.
      Only actors can get Backstab damage bonuses.
      Updated some new DamageTypes to display in the combat log as appropriate.
      868f71f0
    • Hachem_Muche's avatar
    • Hachem_Muche's avatar
  12. Oct 08, 2016
    • DarkGod's avatar
      fix · 8f4cac5d
      DarkGod authored
      8f4cac5d
  13. Oct 07, 2016
  14. Oct 05, 2016
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