- Nov 18, 2016
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DarkGod authored
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- Nov 16, 2016
- Nov 15, 2016
- Nov 13, 2016
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DarkGod authored
RogueReworkFixes - Reworked Parry - Marauder now gets Dual Weapons category rather than Duelist - Fixed a few bugs in new talents - Added Grappling Hook tool to Artifice See merge request !356
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DarkGod authored
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DarkGod authored
New cosmetic donator feature: Shimmering! In the Fortress you can now unlock the Mirror of Reflections to alter the doll image of any worn items to any other item's you wore on any characters (on the same computer) that have the same type/subtype! Look amazing, awesome, plain, strange, your choice now!
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razakai authored
- Reworked Parry - Marauder now gets Dual Weapons category rather than Duelist - Fixed a few bugs in new talents
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DarkGod authored
converted shertul fortress map to a tmx
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DarkGod authored
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DarkGod authored
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DarkGod authored
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- Nov 12, 2016
- Nov 10, 2016
- Nov 09, 2016
- Oct 25, 2016
- Oct 20, 2016
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DarkGod authored
Conflicts: game/engines/default/engine/interface/ActorTalents.lua
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DarkGod authored
Rogue rework update * Rogue's Artfice tools update: Significant rewrite of artifice talents, eliminating parallel code. Adding new tools is now much simpler. Talent descriptions are more complete and clear. NPC's can use all tools, including Master Artificer, and will automatically select what to prepare at random the first time they try to use talents. Tools automatically use and benefit from the mastery level for the "cunning/artifice" tree. Added some missing stamina costs. Chat dialogs display the changes in the associated talents in their tooltips, and allow the player to cancel the action with no penalty. Rogue's Brew scaling corrected (does not depend on maximum life). Assassinate grants only physical resistance penetration (slight nerf), errors are trapped to prevent any possible permanent buffs. Only actors can get Backstab damage bonuses. Updated some new DamageTypes to display in the combat log as appropriate. See merge request !354
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- Oct 17, 2016
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Hachem_Muche authored
Dart Launcher poison only works on living creatures.
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DarkGod authored
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DarkGod authored
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- Oct 16, 2016
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Hachem_Muche authored
Significant rewrite of artifice talents, eliminating parallel code. Adding new tools is now much simpler. Talent descriptions are more complete and clear. NPC's can use all tools, including Master Artificer, and will automatically select what to prepare at random the first time they try to use talents. Tools automatically use and benefit from the mastery level for the "cunning/artifice" tree. Added some missing stamina costs. Chat dialogs display the changes in the associated talents in their tooltips, and allow the player to cancel the action with no penalty, Rogue's Brew scaling corrected (does not depend on maximum life). Assassinate grants only physical resistance penetration (nerf), errors are trapped to prevent any possible permanent buffs. Only actors can get Backstab damage bonuses. Updated some new DamageTypes to display in the combat log as appropriate.
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Hachem_Muche authored
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Hachem_Muche authored
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- Oct 08, 2016
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DarkGod authored
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- Oct 07, 2016
- Oct 05, 2016
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DarkGod authored
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