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  1. Apr 27, 2012
    • dg's avatar
      Darkness (and other block_sight objects) now prevent projected attacks. (LOS... · a07768fb
      dg authored
      Darkness (and other block_sight objects) now prevent projected attacks. (LOS check in Actor.canProject and Actor.on_project)
      Various tweeks (shortened ranges, lowered hate costs, altered damage, etc)
      Added a number of secondary buff/debuff effects to talents: Gesture of
      Malice lowers resistance, Madness increases Mind damage, Darkness allows faster movement, Force of Will increases crit damage, etc.
      Replaced Unnatural Body's Seeth and Repression with two talents that boost power as you take damage.
      Fixed criticals, they work and are applied to all affects.
      Gestures allow use of mindstars and provide some bonuses from them.
      Shadows scale better with leveling and don't rely on defense/evasion (they have a new fade ability that prevents damage for a turn when they are first hit)
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@5052 51575b47-30f0-44d4-a5cc-537603b46e54
      a07768fb
  2. Apr 26, 2012
  3. Apr 25, 2012
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  7. Apr 14, 2012
  8. Apr 11, 2012
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  10. Apr 08, 2012
  11. Apr 07, 2012
  12. Apr 04, 2012
  13. Mar 31, 2012
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