- Feb 27, 2017
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Chris Davidson authored
Greater Weapon Focus will proc up to once each turn for each weapon. It will not proc if .turn_procs._no_melee_recursion = true.
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Chris Davidson authored
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Chris Davidson authored
Remove energy cost on deactivating Last Stand to avoid forced deactivation costing energy and add 2 cooldown to compensate
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- Feb 26, 2017
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Chris Davidson authored
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Chris Davidson authored
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- Feb 25, 2017
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Chris Davidson authored
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- Feb 24, 2017
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Draconic Body cooldown reduced to 15 Corrupted Shell also increases armour
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DarkGod authored
Through The Crowd now also grants 3% global speed per stack (up to 15%%) and is also given to all party members
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DarkGod authored
Windtouched Speed now also reduces all cooldowns by 10%
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Chris Davidson authored
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DarkGod authored
Superpower changed 60% of Strength and 40% Willpower modifier I Can Carry the World also grants a size category and 10 more strength Massive Blow also applies Counterstrike if a wall is hit (and fixes desc to reflect it ignores save & immunity)
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DarkGod authored
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DarkGod authored
Art gem polish, as requested Artifact Gems now have the color_attributes table. Crystalline items can be unmade and remade again at a higher tier. Telos items now form a set. Telos really did store his mind in that gem. Maybe you should keep it away from your golem... :) See merge request !410
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HousePet authored
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DarkGod authored
Ureslak Set Ureslak's Femur and Ureslak's Molted Scales form a set. Renamed effect Ureslak's Molten Scales to Chromatic Resonance, which can handle a list of damage types and checks damage type definitions. The effect description and game log messages are enhanced. Added equilibrium_regen to Object descriptions. See merge request !399
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DarkGod authored
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DarkGod authored
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DarkGod authored
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David Mott authored
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David Mott authored
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David Mott authored
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David Mott authored
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David Mott authored
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HousePet authored
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HousePet authored
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HousePet authored
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- Feb 23, 2017
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razakai authored
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razakai authored
Rebalanced Archer damage a bit - should result in them doing a bit more damage than 1.4.9 without greatly exceeding other classes.
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Chris Davidson authored
Increase rarity on buffed defense/armor powers Reduce rarity of blind resist Reduce point cost of Arcane resist Reduce point cost of penetration powers Reduce point cost of stat powers Reduce rare melee_project ego values and sync their max to multiples of their add Move ignore crit power to defense,misc Reduce rarity of greater armor power
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Chris Davidson authored
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