- Jan 30, 2015
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Alex Ksandra authored
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- Jan 29, 2015
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DarkGod authored
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DarkGod authored
Merge branch 'MindslayerCorrections' of http://git.net-core.org/housepet/t-engine4 into housepet/t-engine4-MindslayerCorrections Conflicts: game/modules/tome/data/damage_types.lua game/modules/tome/data/timed_effects/mental.lua
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DarkGod authored
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Simon André Curtis authored
Mindslayercorrections *facepalm*
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HousePet authored
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DarkGod authored
Ice reaction fix Currently, while you're incased in ice, it... * breaks rest (because you're spotted as a hostile), * makes your summons hate you with neverrending hatred, and * makes your summons hate each other. This should tackle that a bit.
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DarkGod authored
Callback project flyers fix Since damage done in callbacks has, well, a talent or whatever as a project source, it doesn't do flyers when it should. I made a trivial fix for it to do! Made sure projectiles and stuff still work. They do.
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DarkGod authored
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- Jan 28, 2015
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Alex Ksandra authored
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DarkGod authored
Small fixes Yup, left debug output in. Happens to all of us, doesn't it.
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DarkGod authored
Reduced the volume of door creaking
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Alex Ksandra authored
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Alex Ksandra authored
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- Jan 27, 2015
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DarkGod authored
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DarkGod authored
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DarkGod authored
Friendlyfire fixes friendlyblock now works consistently with friendlyfire & alch bombs too.
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Alex Ksandra authored
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Alex Ksandra authored
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DarkGod authored
Classic UI merge Catch!
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Alex Ksandra authored
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DarkGod authored
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DarkGod authored
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Alex Ksandra authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
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DarkGod authored
Beyond the flesh fix I messed up, but it's fixed now :3
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Alex Ksandra authored
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- Jan 26, 2015
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DarkGod authored
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DarkGod authored
Classical speedup Speed Classical UI up on most, if not all, setups. Done with surface caching. UPDATE: probably not needed as another MR makes drawColorString a lot faster.
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DarkGod authored
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DarkGod authored
Rest wait detrimental effects Don't you hate it when a weaver young comes to you, pins you to the ground, then dies but you cannot autoexplore for 4 more turns? Because by God I do.
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DarkGod authored
Shift map viewport upon HUD style change (yeah, branch name is kind of awful, I'll admit. :( ) Upon interface change, map position used to not update properly. This ruins saves. This commit fixes it for future saves at the very least.
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DarkGod authored
fixed a font height issue
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Alex Ksandra authored
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DarkGod authored
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- Jan 25, 2015
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Alex Ksandra authored
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- Jan 24, 2015
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DarkGod authored
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Alex Ksandra authored
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