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  1. Feb 22, 2011
    • dg's avatar
      Switched Shield Wall and Repulsion · d88d40ac
      dg authored
      Shield Wall now reduces damage done by 20% instead of reducing attack/damage by flat values, making it more usefull at lower levels
      Armour values are no more flat reductions of damage, instead armor deducts a % of the incomming damage, this means that super high armour values can not cheese out some npcs but no npc can cheese out the player either
      APR follows the same idea as armour
      
      
      git-svn-id: http://svn.net-core.org/repos/t-engine4@2790 51575b47-30f0-44d4-a5cc-537603b46e54
      d88d40ac
  2. Jan 10, 2011
  3. Dec 27, 2009
  4. Dec 13, 2009
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