- May 20, 2021
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Otowa Kotori authored
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- Apr 26, 2021
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Otowa Kotori authored
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- Apr 22, 2021
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Otowa Kotori authored
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- Dec 03, 2020
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Otowa Kotori authored
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Otowa Kotori authored
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- Mar 20, 2020
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Otowa Kotori authored
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- Feb 15, 2020
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Otowa Kotori authored
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- Feb 01, 2020
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Otowa Kotori authored
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- Jan 28, 2020
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Otowa Kotori authored
Integrates commits fixing 120+ bugs in the current version of the translation framework.
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- Jan 21, 2020
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Otowa Kotori authored
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- Jan 18, 2020
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Otowa Kotori authored
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- Sep 19, 2019
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DarkGod authored
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- Mar 21, 2018
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DarkGod authored
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- Jan 04, 2017
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DarkGod authored
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- Jan 07, 2016
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DarkGod authored
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- Jan 01, 2015
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DarkGod authored
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- Oct 10, 2014
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DarkGod authored
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- Oct 09, 2014
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DarkGod authored
Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness New FontPackages engine class, lets easily define and switch "themes" of fonts Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
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DarkGod authored
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- Oct 28, 2013
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DarkGod authored
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- May 21, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5165 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 07, 2010
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dg authored
Added Fixedsys Excelsior 3.0 font as /data/font/FSEX300.ttf (for those module makers that want an oldschool look) git-svn-id: http://svn.net-core.org/repos/t-engine4@1450 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2010
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dg authored
TE4 can now handle multiple versions of the same engine (or even different ones). Engines are located in game/engines and the default one in game/engines/default Game engines can also come in archived form in a .teae zip file git-svn-id: http://svn.net-core.org/repos/t-engine4@1110 51575b47-30f0-44d4-a5cc-537603b46e54
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