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    • Grayswandir's avatar
      Removed debug code. · 766013d0
      Grayswandir authored
      766013d0
    • Grayswandir's avatar
      Move some logic into a getDammod function for easy superloading. · b582af52
      Grayswandir authored
      As a side effect, stuff like lethality now shows up in weapon tooltips.
      b582af52
    • Grayswandir's avatar
      More flexible combat masteries. · aab61a1b
      Grayswandir authored
      Training Talents can have the following fields:
      - getMasteryPriority(self, t, kind) - Only the talent with the highest is used. Defaults to the talent level.
      - getDamage(self, t, kind) - Extra physical power granted. Defaults to level * 10.
      - getPercentInc(self, t, kind) - Percentage increase to damage overall. Defaults to sqrt(level / 5) / 2.
      
      Should be compatible with all existing masteries.
      aab61a1b
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