ifnotself.object.__transmothenifself.inven~=self.actor.INVEN_INVENandself.object.is_tinkerandself.object.tinkeredthenlist[#list+1]={name="Detach from item",action="tinker-remove"}endend
ifnotself.object.__transmothenifself.inven==self.actor.INVEN_INVENandself.object.is_tinkerandnotself.object.tinkeredthenlist[#list+1]={name="Attach to item",action="tinker-add"}endend
ifnotself.dst_actorandself.inven==self.actor.INVEN_INVENandgame.party:countInventoryAble()>=2thenlist[#list+1]={name="Transfer to party",action="transfer"}end
ifnotself.dst_actorandself.inven==self.actor.INVEN_INVENandnotself.object.plotandnotself.object.questandgame.party:countInventoryAble()>=2thenlist[#list+1]={name="Transfer to party",action="transfer"}end