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Commit f84609ec authored by Chris Davidson's avatar Chris Davidson
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Fix Death Dance bleed checking saves

parent 7b7a0873
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1 merge request!5111.6 Misc
......@@ -143,7 +143,7 @@ newTalent{
self:attackTargetWith(target, weapon.combat, nil, self:combatTalentWeaponDamage(t, 1.4, 2.1))
local life_diff = oldlife - target.life
if life_diff > 0 and target:canBe('cut') and scale then
target:setEffect(target.EFF_CUT, 5, {power=life_diff * scale / 5, src=self, apply_power=self:combatPhysicalpower()})
target:setEffect(target.EFF_CUT, 5, {power=life_diff * scale / 5, src=self})
end
end
end)
......
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