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Commit f66337e7 authored by dg's avatar dg
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Equilibrium wont reset to 0 on levelup (it will respect sustains)

git-svn-id: http://svn.net-core.org/repos/t-engine4@3258 51575b47-30f0-44d4-a5cc-537603b46e54
parent 06dbe126
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......@@ -1398,7 +1398,7 @@ function _M:resetToFull()
self.mana = self.max_mana
self.vim = self.max_vim
self.stamina = self.max_stamina
self.equilibrium = 0
self.equilibrium = self.min_equilibrium
self.air = self.max_air
self.psi = self.max_psi
end
......
......@@ -1911,7 +1911,6 @@ newEntity{ base = "BASE_GAUNTLETS",
wielder = {
talent_cd_reduction={
[Talents.T_CLINCH]=2,
[Talents.T_CRUSHING_HOLD]=2,
},
fatigue = 10,
inc_damage = { [DamageType.PHYSICAL]=5, [DamageType.ACID]=10, },
......
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