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Commit f45e9619 authored by dg's avatar dg
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Grand Arrival: Flamespitter now correctly affects foes

git-svn-id: http://svn.net-core.org/repos/t-engine4@4731 51575b47-30f0-44d4-a5cc-537603b46e54
parent e926bde2
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......@@ -231,7 +231,7 @@ newTalent{
end,
on_arrival = function(self, t, m)
local tg = {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t, x=m.x, y=m.y}
self:project(tg, m.x, m.y, DamageType.TEMP_EFFECT, {friends=true, eff=self.EFF_LOWER_FIRE_RESIST, dur=4+self:getTalentLevelRaw(t), p={power=self:combatTalentMindDamage(t, 15, 70)}}, {type="flame"})
self:project(tg, m.x, m.y, DamageType.TEMP_EFFECT, {foes=true, eff=self.EFF_LOWER_FIRE_RESIST, dur=4+self:getTalentLevelRaw(t), p={power=self:combatTalentMindDamage(t, 15, 70)}}, {type="flame"})
end,
action = function(self, t)
local tg = {type="bolt", nowarning=true, range=self:getTalentRange(t), nolock=true, talent=t}
......
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