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Commit f2361278 authored by Tawny Harte's avatar Tawny Harte
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glyph lists has pretty colours

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......@@ -349,9 +349,9 @@ end
Glyph effects will scale with your Spellpower.
Avalable glyphs are:
Glyph of Sunlight - Bind sunlight into a glyph. When triggered it will release a brilliant light, dealing %0.2f light damage and healing you for %d.
Glyph of Moonlight - Bind moonlight into a glyph. When triggered it will release a fatiguing darkness, dealing %0.2f darkness damage and reducing the foes damage dealt by %d%% for %d turns.
Glyph of Twilight - Bind twilight into a glyph. When triggered it will release a burst of twilight, dealing %0.2f light and %0.2f darkness damage and knocking the foe back %d tiles.
#ffd700#Glyph of Sunlight#LAST#: Bind sunlight into a glyph. When triggered it will release a brilliant light, dealing %0.2f light damage and healing you for %d.
#7f7f7f#Glyph of Moonlight#LAST#: Bind moonlight into a glyph. When triggered it will release a fatiguing darkness, dealing %0.2f darkness damage and reducing the foes damage dealt by %d%% for %d turns.
#9D9DC9#Glyph of Twilight#LAST#: Bind twilight into a glyph. When triggered it will release a burst of twilight, dealing %0.2f light and %0.2f darkness damage and knocking the foe back %d tiles.
]]):format(self:getTalentRange(t), t.getDuration(self, t), t.getGlyphCD(self, t),
damDesc(self, DamageType.LIGHT, dam), heal,
damDesc(self, DamageType.DARKNESS, dam), numb, numbDur,
......
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