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Commit edb09a65 authored by Simon André Curtis's avatar Simon André Curtis
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Merge branch 'mindslayercorrections' into 'MindslayerCorrections'

Mindslayercorrections

*facepalm*
parents d67ca9f4 e6804835
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1 merge request!118Mindslayer corrections
......@@ -1111,7 +1111,7 @@ newEntity{
level_range = {30, 50},
greater_ego = 1,
rarity = 45, -- Rarity is high because melee based mindstar use is rare and you get two items out of one drop
cost = 10, -- cost is very low to discourage players from splitting them to make extra gold.. because that would be tedious and unfun
cost = 40, -- cost is very low to discourage players from splitting them to make extra gold.. because that would be tedious and unfun
combat = {
physcrit = resolvers.mbonus_material(10, 2),
melee_project = { [DamageType.ITEM_ACID_CORRODE]= resolvers.mbonus_material(15, 5), [DamageType.ITEM_NATURE_SLOW]= resolvers.mbonus_material(15, 5),},
......
......@@ -6913,7 +6913,7 @@ newEntity{ base = "BASE_WIZARD_HAT",
unique = true,
name = "Cloud Caller",
unided_name = "broad brimmed hat",
desc = [[This hat's broad brim protects you from harsh sunlight and sudden rain showers.]],
desc = [[This hat's broad brim protects you from harsh sunlight and sudden storms.]],
color = colors.BLUE, image = "object/artifact/malslek_the_accursed_hat.png",
level_range = {1, 10},
rarity = 300,
......@@ -6942,7 +6942,7 @@ newEntity{ base = "BASE_TOOL_MISC",
color = colors.BLUE,
level_range = {10, 20},
desc = [[This torque feels tingly to the touch, but seems to enhance your thinking.]],
special_desc = function(self) return "Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to mental crosstier the target, inflicting Brainlock if your mindpower is a tier above their mindsave." end,
special_desc = function(self) return "Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to mental crosstier the target, which inflicts Brainlock if your mindpower is a tier above their mindsave." end,
cost = 100,
material_level = 2,
wielder = {
......@@ -7115,7 +7115,7 @@ newEntity{ base = "BASE_KNIFE",
moddable_tile_big = true,
desc = [[As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer.
One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away.
Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart. After being united with the cold heart that created it, the final ice blade has never melted.]],
Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted.]],
level_range = {30, 40},
rarity = 300,
require = { stat = { dex=42 }, },
......@@ -7157,7 +7157,7 @@ newEntity{ base = "BASE_MACE",
unided_name = "a strangely colored bone", unique = true,
moddable_tile = "special/%s_club_ureslaks_femur",
moddable_tile_big = true,
desc = [[Tremendous power is concentrated in this heavy mace. Just dropping it can knock nearby walls down.]],
desc = [[Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls.]],
level_range = {40, 50},
require = { stat = { str=50, wil=30 }, },
rarity = 400,
......
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