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Commit e9824c58 authored by dg's avatar dg
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Removed many traps from vaults that had too much


git-svn-id: http://svn.net-core.org/repos/t-engine4@5426 51575b47-30f0-44d4-a5cc-537603b46e54
parent 86d1a377
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...@@ -32,7 +32,7 @@ rotates = {"default", "90", "180", "270", "flipx", "flipy"} ...@@ -32,7 +32,7 @@ rotates = {"default", "90", "180", "270", "flipx", "flipy"}
return { return {
[[.........]], [[.........]],
[[...X^X...]], [[...X.X...]],
[[..XX!XX..]], [[..XX!XX..]],
[[.XXX^XXX.]], [[.XXX^XXX.]],
[[.XSD.DSX.]], [[.XSD.DSX.]],
...@@ -40,7 +40,7 @@ return { ...@@ -40,7 +40,7 @@ return {
[[.XSD.DAX.]], [[.XSD.DAX.]],
[[.XXX^XXX.]], [[.XXX^XXX.]],
[[..XX!XX..]], [[..XX!XX..]],
[[...X^X...]], [[...X.X...]],
[[.........]], [[.........]],
[[.#..#..#.]], [[.#..#..#.]],
[[.........]], [[.........]],
......
...@@ -23,7 +23,7 @@ defineTile(' ', "FLOOR") ...@@ -23,7 +23,7 @@ defineTile(' ', "FLOOR")
defineTile('!', "DOOR_VAULT", nil, nil, nil, {room_map={special=false, room=false, can_open=true}}) defineTile('!', "DOOR_VAULT", nil, nil, nil, {room_map={special=false, room=false, can_open=true}})
defineTile('+', "DOOR") defineTile('+', "DOOR")
defineTile('X', "HARDWALL") defineTile('X', "HARDWALL")
defineTile('^', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={type="undead"}}, {random_filter={add_levels=5}}) defineTile('^', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={type="undead"}})
defineTile('u', "FLOOR", {random_filter={}}, {random_filter={type="undead", subtype="vampire", name="lesser vampire"}}) defineTile('u', "FLOOR", {random_filter={}}, {random_filter={type="undead", subtype="vampire", name="lesser vampire"}})
defineTile('v', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={add_levels=5, type="undead", subtype="vampire", name="vampire"}}) defineTile('v', "FLOOR", {random_filter={add_levels=5,tome_mod="vault"}}, {random_filter={add_levels=5, type="undead", subtype="vampire", name="vampire"}})
defineTile('U', "FLOOR", {random_filter={add_levels=10, tome_mod="gvault"}}, {random_filter={add_levels=10, type="undead", subtype="vampire", name="master vampire"}}) defineTile('U', "FLOOR", {random_filter={add_levels=10, tome_mod="gvault"}}, {random_filter={add_levels=10, type="undead", subtype="vampire", name="master vampire"}})
......
...@@ -39,11 +39,11 @@ return { ...@@ -39,11 +39,11 @@ return {
[[X$$XXXXXXXX XXXXXXXXmX]], [[X$$XXXXXXXX XXXXXXXXmX]],
[[X$$XXXXXXXX XXXXXXXXmX]], [[X$$XXXXXXXX XXXXXXXXmX]],
[[X$$XXXXXXXX XXXXXXXX+X]], [[X$$XXXXXXXX XXXXXXXX+X]],
[[X$$X^^^^^^^^^^^^$$^^^X]], [[X$$X $$ X]],
[[X$$X^^ ^^^^^ ^^^^^^^X]], [[X$$X^ ^ ^ ^X]],
[[X$$+ ^^ ^ ^ ^^^^ !]], [[X$$+ ^ ^ !]],
[[X$$X^^^^^ ^^^^^ ^^ ^^X]], [[X$$X^ ^ ^ ^X]],
[[X$$X^^$$^^^^^^^^ ^^^X]], [[X$$X $$ ^ ^ ^ ^X]],
[[X$$XXXXXXXX XXXXXXXX+X]], [[X$$XXXXXXXX XXXXXXXX+X]],
[[X$$XXXXXXXX XXXXXXXXmX]], [[X$$XXXXXXXX XXXXXXXXmX]],
[[X$$XXXXXXXX XXXXXXXXmX]], [[X$$XXXXXXXX XXXXXXXXmX]],
......
...@@ -46,13 +46,13 @@ return { ...@@ -46,13 +46,13 @@ return {
[[X$2$##..P..##$2$X]], [[X$2$##..P..##$2$X]],
[[X.$##.......##$.X]], [[X.$##.......##$.X]],
[[X.##...X^X...##.X]], [[X.##...X^X...##.X]],
[[X##..e.X^X.e..##X]], [[X##..e.X.X.e..##X]],
[[X......X#X......X]], [[X......X#X......X]],
[[X...XXX111XXX...X]], [[X...XXX111XXX...X]],
[[X.T.^^#1D1#^^.T.X]], [[X.T.^.#1D1#.^.T.X]],
[[X...XXX111XXX...X]], [[X...XXX111XXX...X]],
[[X......X#X......X]], [[X......X#X......X]],
[[X##..e.X^X.e..##X]], [[X##..e.X.X.e..##X]],
[[X.##...X^X...##.X]], [[X.##...X^X...##.X]],
[[X.$##.......##$.X]], [[X.$##.......##$.X]],
[[X$2$##..P..##$2$X]], [[X$2$##..P..##$2$X]],
......
...@@ -65,7 +65,7 @@ return { ...@@ -65,7 +65,7 @@ return {
[[## #oOo#xx###bb+ f #nNn#]], [[## #oOo#xx###bb+ f #nNn#]],
[[## #oOo#XXXX#bb# #knk#]], [[## #oOo#XXXX#bb# #knk#]],
[[##^^##+###########+###+##]], [[##^^##+###########+###+##]],
[[! ^^ ^#]], [[! ^#]],
[[##^^##+###########+###+##]], [[##^^##+###########+###+##]],
[[## #OoO#SSSS#ww# #TtT#]], [[## #OoO#SSSS#ww# #TtT#]],
[[## #ooo#ss###ww+ i #ttt#]], [[## #ooo#ss###ww+ i #ttt#]],
......
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