Skip to content
Snippets Groups Projects
Commit e7e5799d authored by dg's avatar dg
Browse files

Moved the cuttle little bunny to be old forest only

git-svn-id: http://svn.net-core.org/repos/t-engine4@949 51575b47-30f0-44d4-a5cc-537603b46e54
parent e77f45d0
No related branches found
No related tags found
No related merge requests found
......@@ -87,16 +87,6 @@ newEntity{ base = "BASE_NPC_RODENT",
combat_armor = 4, combat_def = 2,
}
newEntity{ base = "BASE_NPC_RODENT",
name = "cute little bunny", color=colors.SALMON,
desc = [[It looks at you with cute little eyes before jumping at you with razor sharp teeth.]],
level_range = {1, 15}, exp_worth = 3,
rarity = 200,
max_life = resolvers.rngavg(15,20),
combat = { dam=50, atk=15, apr=10 },
combat_armor = 1, combat_def = 20,
}
newEntity{ base = "BASE_NPC_RODENT",
name = "giant grey mouse", color=colors.SLATE,
level_range = {1, 3}, exp_worth = 1,
......
......@@ -73,3 +73,13 @@ newEntity{ define_as = "OLD_MAN_WILLOW",
game.player:resolveSource():setQuestStatus("starter-zones", engine.Quest.COMPLETED, "old-forest")
end,
}
newEntity{ base = "BASE_NPC_RODENT",
name = "cute little bunny", color=colors.SALMON,
desc = [[It looks at you with cute little eyes before jumping at you with razor sharp teeth.]],
level_range = {1, 15}, exp_worth = 3,
rarity = 200,
max_life = resolvers.rngavg(15,20),
combat = { dam=50, atk=15, apr=10 },
combat_armor = 1, combat_def = 20,
}
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment