Skip to content
Snippets Groups Projects
Commit d13d57e7 authored by dg's avatar dg
Browse files

New "cave" tileset

git-svn-id: http://svn.net-core.org/repos/t-engine4@4305 51575b47-30f0-44d4-a5cc-537603b46e54
parent 9d3e7731
No related branches found
No related tags found
No related merge requests found
Showing
with 100 additions and 0 deletions
......@@ -525,6 +525,30 @@ sandwall = { method="walls", type="sandwall", forbid={}, use_type=true, extended
default4={add_displays={{image="terrain/sand/sand_ver_edge_left_01.png", display_x=-1}}, min=1, max=1},
default6={add_displays={{image="terrain/sand/sand_ver_edge_right_01.png", display_x=1}}, min=1, max=1},
},
cavewall = { method="walls", type="cavewall", forbid={}, use_type=true, extended=true,
default8={add_displays={{image="terrain/cave/cavewall_8_1.png", display_y=-1, z=16}}, min=1, max=1},
default8p={add_displays={{image="terrain/cave/cave_V3_pillar_top_01.png", display_y=-1, z=16}}, min=1, max=1},
default7={add_displays={{image="terrain/cave/cave_V3_inner_7_01.png", display_y=-1, z=16}}, min=1, max=1},
default9={add_displays={{image="terrain/cave/cave_V3_inner_9_01.png", display_y=-1, z=16}}, min=1, max=1},
default7i={add_displays={{image="terrain/cave/cave_V3_3_01.png", display_y=-1, z=16}}, min=1, max=1},
default8i={add_displays={{image="terrain/cave/cavewall_8h_1.png", display_y=-1, z=16}}, min=1, max=1},
default9i={add_displays={{image="terrain/cave/cave_V3_1_01.png", display_y=-1, z=16}}, min=1, max=1},
default73i={add_displays={{image="terrain/cave/cavewall_91d_1.png", display_y=-1, z=16}}, min=1, max=1},
default91i={add_displays={{image="terrain/cave/cavewall_73d_1.png", display_y=-1, z=16}}, min=1, max=1},
default2={image="terrain/cave/cave_V3_8_01.png", min=1, max=1},
default2p={image="terrain/cave/cave_floor_1_01.png", add_mos={{image="terrain/cave/cave_V3_pillar_bottom_01.png"}}, min=1, max=1},
default1={image="terrain/cave/cave_floor_1_01.png", add_mos={{image="terrain/cave/cave_V3_inner_1_01.png"}}, min=1, max=1},
default3={image="terrain/cave/cave_floor_1_01.png", add_mos={{image="terrain/cave/cave_V3_inner_3_01.png"}}, min=1, max=1},
default1i={image="terrain/cave/cave_V3_7_01.png", min=1, max=1},
default2i={image="terrain/cave/cavewall_2h_1.png", min=1, max=1},
default3i={image="terrain/cave/cave_V3_9_01.png", min=1, max=1},
default19i={image="terrain/cave/cavewall_19d_1.png", min=1, max=1},
default37i={image="terrain/cave/cavewall_37d_1.png", min=1, max=1},
default4={add_displays={{image="terrain/cave/cave_ver_edge_left_01.png", display_x=-1}}, min=1, max=1},
default6={add_displays={{image="terrain/cave/cave_ver_edge_right_01.png", display_x=1}}, min=1, max=1},
},
}
......
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
local cave_wall_editer = { method="sandWalls_def", def="cavewall"}
newEntity{
define_as = "CAVEFLOOR",
type = "floor", subtype = "cave",
name = "cave floor", image = "terrain/cave/cave_floor_1_01.png",
display = '.', color=colors.SANDY_BROWN, back_color=colors.DARK_UMBER,
grow = "CAVEWALL",
}
newEntity{
define_as = "CAVEWALL",
type = "wall", subtype = "cave",
name = "cave walls", image = "terrain/cave/cavewall_5_1.png",
display = '#', color={r=203,g=189,b=72}, back_color={r=93,g=79,b=22},
always_remember = true,
can_pass = {pass_wall=1},
does_block_move = true,
block_sight = true,
air_level = -10,
dig = "CAVEFLOOR",
nice_editer = cave_wall_editer,
-- nice_tiler = { method="replace", base={"CAVEWALL", 20, 1, 6}},
}
for i = 1, 6 do newEntity{ base = "CAVEWALL", define_as = "CAVEWALL"..i, image = "terrain/cave/cavewall_5_"..i..".png"} end
-----------------------------------------
-- Cavy exits
-----------------------------------------
newEntity{
define_as = "CAVE_LADDER_DOWN",
type = "floor", subtype = "cave",
name = "ladder to the next level", image = "terrain/cave/cave_floor_1_01.png", add_displays = {class.new{image="terrain/cave/cave_stairs_down_3_01.png"}},
display = '>', color_r=255, color_g=255, color_b=0,
notice = true,
always_remember = true,
change_level = 1,
}
newEntity{
define_as = "CAVE_LADDER_UP",
type = "floor", subtype = "cave",
name = "ladder to the previous level", image = "terrain/cave/cave_floor_1_01.png", add_displays = {class.new{image="terrain/cave/cave_stairs_up_2_01.png"}},
display = '<', color_r=255, color_g=255, color_b=0,
notice = true,
always_remember = true,
change_level = -1,
}
newEntity{
define_as = "CAVE_LADDER_UP_WILDERNESS",
type = "floor", subtype = "cave",
name = "ladder to worldmap", image = "terrain/cave/cave_floor_1_01.png", add_displays = {class.new{image="terrain/cave/cave_stairs_up_2_01.png"}},
display = '<', color_r=255, color_g=255, color_b=0,
notice = true,
change_level = 1,
change_zone = "wilderness",
}
game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_1_01.png

6.87 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_3_01.png

6.94 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_7_01.png

10.6 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_8_01.png

10.6 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_9_01.png

11 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_inner_1_01.png

10.9 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_inner_3_01.png

11 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_inner_7_01.png

5.82 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_inner_9_01.png

5.85 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_pillar_bottom_01.png

10.6 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_V3_pillar_top_01.png

5.77 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_floor_1_01.png

8.21 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_down_1_01.png

11.5 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_down_2_01.png

10.8 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_down_3_01.png

11.4 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_exit_1_01.png

10.5 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_up_1_01.png

10.4 KiB

game/modules/tome/data/gfx/shockbolt/terrain/cave/cave_stairs_up_2_01.png

11.8 KiB

0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment