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Commit cec53b40 authored by dg's avatar dg
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New class: Geomancer (mage subclass)

git-svn-id: http://svn.net-core.org/repos/t-engine4@1812 51575b47-30f0-44d4-a5cc-537603b46e54
parent d48e0b60
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......@@ -148,7 +148,7 @@ newEntity{ base = "BASE_NPC_XORN", define_as="TEST",
newEntity{ base = "BASE_NPC_XORN", define_as = "FULL_HARKOR_ZUN",
name = "Harkor'Zun", color=colors.VIOLET, unique=true,
desc = [[A gigantic demon composed of elemental Earth resembling a twisted Xarn but much much larger. It doesn't seem pleased with your presence.]],
level_range = {30, nil}, exp_worth = 2,
level_range = {23, nil}, exp_worth = 2,
rank = 3.5,
size_category = 5,
autolevel = "warriormage",
......@@ -172,4 +172,10 @@ newEntity{ base = "BASE_NPC_XORN", define_as = "FULL_HARKOR_ZUN",
[Talents.T_STONE_SKIN]=5,
},
resolvers.sustains_at_birth(),
on_die = function(self)
if profile.mod.allow_build.mage then
game:setAllowedBuild("mage_geomancer", true)
end
end,
}
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
return "New Class: #LIGHT_GREEN#Geomancer",
[[
Magic has not disappeared from Maj'Eyal with the end of the Spellhunt.
During the Age of Dusk, as the Spellhunt was nearing its end, a powerful mage of the Kar'Krul, Linaniil, created a save heaven for the few remaining mages of all races.
This place is Angolwen, the City of Magic, and for over two thousands years has taught magic to preserve and expand it.
You have uncovered the secrets of the stone magic by killing the earth elemental Harkor'Zun and can now create new characters with the #LIGHT_GREEN#Geomancer class#WHITE#.
Geomancers are specialized archmages, attuned to the magical properties of stone.
Class features:#YELLOW#
- Turn your body into stone, making you immovable but providing many benefits.
- Unleash earthquakes on your foes.
- Learn to master the Crystaline Focus, making your physical attacks so powerful they can damage even those resistant to normal physical damage.
- Manipulate the forces of magic themselves#WHITE#
All mages use mana to cast their spells.
It slowly replenishes over time.
]]
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