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Weapons now (mostly) have three stats: damage, maximum accuracy (used in...
Weapons now (mostly) have three stats: damage, maximum accuracy (used in checkHit()), and critical power (replaces the default 1.5x crit multiplier). Item tooltips much easier to read Weapon tooltips display useful information, such as how much damage the weapon will actually do. (This needs further improvement, as it doesn't account for percentage damage increases and decreases, such as those imposed by shield wall or offhand penalties) Quivers and shot pouches are now non-consumable items, but require reloading using the new 'Reload' talent. Shields are much more active and focus on damage mitigation. Riposte now works with a Shield's Block talent Staff, shield, bow, sling, and ammo egos mostly rewritten. Resolver for egos has been changed to centralize default ego value information for ease of balancing. Items can now grant talents (passive or active) Use talents dialog now displays passive talents, so that item-granted passives show up someplace. git-svn-id: http://svn.net-core.org/repos/t-engine4@4842 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Projectile.lua 1 addition, 1 deletiongame/engines/default/engine/Projectile.lua
- game/modules/tome/ai/tactical.lua 13 additions, 2 deletionsgame/modules/tome/ai/tactical.lua
- game/modules/tome/class/Actor.lua 90 additions, 8 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/class/Object.lua 336 additions, 131 deletionsgame/modules/tome/class/Object.lua
- game/modules/tome/class/PlayerDisplay.lua 3 additions, 2 deletionsgame/modules/tome/class/PlayerDisplay.lua
- game/modules/tome/class/interface/Archery.lua 88 additions, 38 deletionsgame/modules/tome/class/interface/Archery.lua
- game/modules/tome/class/interface/Combat.lua 138 additions, 51 deletionsgame/modules/tome/class/interface/Combat.lua
- game/modules/tome/class/interface/PlayerDumpJSON.lua 2 additions, 8 deletionsgame/modules/tome/class/interface/PlayerDumpJSON.lua
- game/modules/tome/class/interface/TooltipsData.lua 7 additions, 8 deletionsgame/modules/tome/class/interface/TooltipsData.lua
- game/modules/tome/class/uiset/Minimalist.lua 1 addition, 1 deletiongame/modules/tome/class/uiset/Minimalist.lua
- game/modules/tome/data/birth/classes/warrior.lua 4 additions, 1 deletiongame/modules/tome/data/birth/classes/warrior.lua
- game/modules/tome/data/chats/command-staff.lua 269 additions, 0 deletionsgame/modules/tome/data/chats/command-staff.lua
- game/modules/tome/data/chats/ward.lua 84 additions, 0 deletionsgame/modules/tome/data/chats/ward.lua
- game/modules/tome/data/damage_types.lua 62 additions, 23 deletionsgame/modules/tome/data/damage_types.lua
- game/modules/tome/data/general/npcs/ant.lua 1 addition, 1 deletiongame/modules/tome/data/general/npcs/ant.lua
- game/modules/tome/data/general/npcs/aquatic_critter.lua 1 addition, 1 deletiongame/modules/tome/data/general/npcs/aquatic_critter.lua
- game/modules/tome/data/general/npcs/bear.lua 1 addition, 1 deletiongame/modules/tome/data/general/npcs/bear.lua
- game/modules/tome/data/general/npcs/canine.lua 1 addition, 1 deletiongame/modules/tome/data/general/npcs/canine.lua
- game/modules/tome/data/general/npcs/cold-drake.lua 1 addition, 1 deletiongame/modules/tome/data/general/npcs/cold-drake.lua
- game/modules/tome/data/general/npcs/feline.lua 5 additions, 5 deletionsgame/modules/tome/data/general/npcs/feline.lua
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