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Commit c869d932 authored by Eric Wykoff's avatar Eric Wykoff
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fix hounds breathing on the summoner

parent dcbc5a89
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1 merge request!107Chrono talent balance
......@@ -395,11 +395,10 @@ newTalent{
a:project(tg, x, y, function(px, py)
local target = game.level.map(px, py, Map.ACTOR)
if target ~= self.summoner then
if target and target ~= a.summoner then
DamageType:get(DamageType.TEMPORAL).projector(a, px, py, DamageType.TEMPORAL, dam)
-- Don't turn back the clock other hounds
local target = game.level.map(px, py, Map.ACTOR)
if target and target.name ~= "temporal hound" then
if target.name ~= "temporal hound" then
target:setEffect(target.EFF_TURN_BACK_THE_CLOCK, 3, {power=t.getDamageStat(self, t), apply_power=a:combatSpellpower(), min_dur=1})
end
end
......
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