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Commit c7eaeed1 authored by dg's avatar dg
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Static map generator can now use a rotates variable (in the map def, like...

Static map generator can now use a rotates variable (in the map def, like startx) can can be any of "default", "flipx", "flipy", "90", "180", "270"


git-svn-id: http://svn.net-core.org/repos/t-engine4@1195 51575b47-30f0-44d4-a5cc-537603b46e54
parent 2f587f5e
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......@@ -25,7 +25,7 @@ return {
decay = {300, 800},
actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
width = 50, height = 50,
all_remembered = true,
-- all_remembered = true,
all_lited = true,
persistant = "zone",
ambiant_music = "Bazaar of Tal-Mashad.ogg",
......@@ -46,7 +46,7 @@ return {
pond = {{0.6, "DEEP_WATER"}, {0.8, "SHALLOW_WATER"}},
},
nb_rooms = {1,2},
nb_rooms = {0,0,0,0,1},
rooms = {"greater_vault"},
greater_vaults_list = {"dragon_lair"},
lite_room_chance = 100,
......
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