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Commit c5dd8cda authored by dg's avatar dg
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new monsters

git-svn-id: http://svn.net-core.org/repos/t-engine4@312 51575b47-30f0-44d4-a5cc-537603b46e54
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-- last updated: 9:34 AM 1/29/2010
local Talents = require("engine.interface.ActorTalents")
newEntity{
define_as = "BASE_NPC_JELLY",
type = "immovable", subtype = "jelly",
display = "j", color=colors.WHITE,
desc = "A strange blob on the dungeon floor.",
body = { INVEN = 10 },
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=1, },
stats = { str=10, dex=15, mag=3, con=10 },
energy = { mod=1 },
combat_armor = 1, combat_def = 1,
never_move = 1,
resists = { [DamageType.LIGHT] = -50 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "green jelly", color=colors.GREEN,
desc = "A strange green blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "red jelly", color=colors.RED,
desc = "A strange red blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "blue jelly", color=colors.BLUE,
desc = "A strange blue blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "white jelly", color=colors.WHITE,
desc = "A strange white blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "yellow jelly", color=colors.YELLOW,
desc = "A strange yellow blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_JELLY",
name = "black jelly", color=colors.BLACK,
desc = "A strange black blob on the dungeon floor.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
-- last updated: 9:34 AM 1/29/2010
local Talents = require("engine.interface.ActorTalents")
newEntity{
define_as = "BASE_NPC_OOZE",
type = "vermin", subtype = "oozes",
display = "j", color=colors.WHITE,
desc = "It's colorful and it's oozing.",
body = { INVEN = 10 },
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=1, },
stats = { str=10, dex=15, mag=3, con=10 },
energy = { mod=0.7 },
combat_armor = 1, combat_def = 1,
resists = { [DamageType.LIGHT] = -50 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "green ooze", color=colors.GREEN,
desc = "It's green and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "red ooze", color=colors.RED,
desc = "It's red and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "blue ooze", color=colors.BLUE,
desc = "It's blue and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "white ooze", color=colors.WHITE,
desc = "It's white and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "yellow ooze", color=colors.YELLOW,
desc = "It's yellow and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "black ooze", color=colors.BLACK,
desc = "It's black and it's oozing.",
level_range = {1, 25}, exp_worth = 1,
rarity = 4,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_OOZE",
name = "gelatinous cube", color=colors.BLACK,
desc = [["It is a strange, vast gelatinous structure that assumes
cubic proportions as it lines all four walls of the corridors it
patrols. Through its transparent jelly structure you can see
treasures it has engulfed, and a few corpses as well. "]],
level_range = {12, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(50,100),
combat = { dam=7, atk=15, apr=10 },
}
-- last updated: 7:34 PM 2/2/2010
local Talents = require("engine.interface.ActorTalents")
newEntity{
define_as = "BASE_NPC_PLANT",
type = "immovable", subtype = "plants",
display = "#", color=colors.WHITE,
desc = "A not-so-strange growth on the dungeon floor.",
body = { INVEN = 10 },
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=1, },
stats = { str=10, dex=10, mag=3, con=10 },
energy = { mod=1 },
combat_armor = 1, combat_def = 1,
never_move = 1,
}
newEntity{ base = "BASE_NPC_PLANT",
name = "giant venus flytrap", color=colors.GREEN,
desc = "This flesh eating plant has grown to enormous proportions and seeks to quell it hunger",
level_range = {7, 50}, exp_worth = 1,
rarity = 6,
max_life = resolvers.rngavg(5,9),
combat = { dam=5, atk=15, apr=10 },
}
newEntity{ base = "BASE_NPC_PLANT",
name = "huorn", color=colors.GREEN,
desc = "A very strong near-sentient tree, which has become hostile to other living things.",
level_range = {12, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(100,130),
life_rating = 15,
combat = { dam=resolvers.rngavg(8,13), atk=15, apr=5 },
never_move = 0,
}
newEntity{ base = "BASE_NPC_PLANT",
name = "poison ivy", color=colors.GREEN,
desc = "This harmless little plant makes you all itchy.",
level_range = {3, 25}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(1,1),
combat = { dam=3, atk=15, apr=3, DamageType.POISON},
can_multiply = 2,
on_melee_hit = {[DamageType.POISON]=5},
}
newEntity{ base = "BASE_NPC_PLANT",
name = "honey tree", color=colors.UMBER,
desc = "As you approach it, you hear a high pitched buzzing sound.",
level_range = {10, 50}, exp_worth = 1,
rarity = 7,
max_life = resolvers.rngavg(100,130),
life_rating = 15,
combat = { dam=0, atk=0, apr=0 },
summon = {
{type="insect", subtype="swarms", name="bee swarm", number=1, hasxp=true},
{type="insect", subtype="swarms", name="bee swarm", number=1, hasxp=true},
{type="insect", subtype="swarms", name="bee swarm", number=1, hasxp=true},
{type="insect", subtype="swarms", name="bee swarm", number=2, hasxp=true},
{type="insect", subtype="swarms", name="bee swarm", number=2, hasxp=true},
{type="animal", subtype="bear", number=1, hasxp=true},
},
talents = resolvers.talents{ [Talents.T_SUMMON]=1 },
}}
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