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Commit c5529709 authored by dg's avatar dg
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Fixes gloves damage

git-svn-id: http://svn.net-core.org/repos/t-engine4@3152 51575b47-30f0-44d4-a5cc-537603b46e54
parent 5d8cefa5
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......@@ -186,7 +186,7 @@ function _M:init(t, no_default)
mod.class.interface.ActorInscriptions.init(self, t)
-- Default melee barehanded damage
self.combat = self.combat or { dam=1, atk=1, apr=0, physcrit=0, physspeed =1, dammod={str=1} }
self.combat = self.combat or { dam=1, atk=1, apr=0, physcrit=0, physspeed =1, dammod={str=1}, damrange=1.1 }
self.talents[self.T_ATTACK] = self.talents[self.T_ATTACK] or 1
self:resetCanSeeCache()
......
......@@ -754,13 +754,12 @@ newEntity{ base = "BASE_GLOVES", define_as = "FLAMEWROUGHT",
resists = { [DamageType.FIRE]= 10, },
inc_damage = { [DamageType.FIRE]= 5, },
combat = {
dam = 10,
apr = 1,
physcrit = 7,
dam = 5,
apr = 7,
physcrit = 1,
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damtype = DamageType.FIRE,
damrange = 1.2,
melee_project={[DamageType.FIRE] = 10},
},
},
max_power = 24, power_regen = 1,
......
......@@ -30,7 +30,6 @@ newEntity{
encumber = 1.5,
rarity = 9,
metallic = true,
combat = { talented = "unarmed" ,},
desc = [[Metal gloves protecting the hands up to the middle of the lower arm.]],
randart_able = { attack=10, physical=10, spell=10, def=40, misc=30 },
egos = "/data/general/objects/egos/gloves.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
......@@ -49,7 +48,7 @@ newEntity{ base = "BASE_GAUNTLETS",
physcrit = 1,
physspeed = -0.2,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.4,
damrange = 0.3,
},
},
}
......@@ -67,7 +66,7 @@ newEntity{ base = "BASE_GAUNTLETS",
physcrit = 1,
physspeed = -0.2,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.4,
damrange = 0.3,
},
},
}
......@@ -85,7 +84,7 @@ newEntity{ base = "BASE_GAUNTLETS",
physcrit = 3,
physspeed = -0.2,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.4,
damrange = 0.3,
},
},
}
......@@ -28,7 +28,6 @@ newEntity{
image = resolvers.image_material("gloves", "leather"),
encumber = 1,
rarity = 9,
unarmed_combat = { talented = "unarmed", damrange = 1.4, sound = "actions/melee", sound_miss = "actions/melee_miss", },
desc = [[Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.]],
randart_able = { attack=10, physical=10, spell=10, def=30, misc=10 },
egos = "/data/general/objects/egos/gloves.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
......@@ -47,7 +46,6 @@ newEntity{ base = "BASE_GLOVES",
physcrit = 4,
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.2,
},
},
}
......@@ -65,7 +63,6 @@ newEntity{ base = "BASE_GLOVES",
physcrit = 7,
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.2,
},
},
}
......@@ -83,7 +80,6 @@ newEntity{ base = "BASE_GLOVES",
physcrit = 10,
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.2,
},
},
}
......@@ -1109,7 +1109,6 @@ newEntity{ base = "BASE_GLOVES",
physcrit = 7,
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
damrange = 1.2
},
},
}
......@@ -1137,7 +1136,7 @@ newEntity{ base = "BASE_GAUNTLETS",
physspeed = -0.2,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
melee_project={[DamageType.ARCANE] = 20},
damrange = 1.4
damrange = 0.3,
},
},
}
......@@ -1164,7 +1163,6 @@ newEntity{ base = "BASE_GLOVES",
physspeed = -0.4,
dammod = {dex=0.4, str=-0.6, cun=0.4 },
melee_project={ [DamageType.COLD] = 10, [DamageType.LIGHTNING] = 10, },
damrange = 1.2
},
},
max_power = 6, power_regen = 1,
......@@ -1197,7 +1195,7 @@ newEntity{ base = "BASE_GAUNTLETS",
dammod = {dex=0.4, str=-0.6, cun=0.4 },
melee_project={ [DamageType.LIGHTNING] = 20, },
talent_on_hit = { [Talents.T_LIGHTNING] = {level=3, chance=10} },
damrange = 1.4
damrange = 0.3,
},
},
max_power = 16, power_regen = 1,
......@@ -1926,7 +1924,7 @@ newEntity{ base = "BASE_GAUNTLETS",
physspeed = 1,
dammod = {dex=0.3, str=-0.4, cun=0.3 },
melee_project={[DamageType.ACID] = 10},
damrange = 1.4,
damrange = 0.3,
},
},
}
......
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