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Disable Shadowstrike on NPCs
There are various reports of this being a problematic scaler in 1.6. I don't see how, beyond it being an insane scaler in general, but its possible a change has been overlooked and its probably better to disable it for now. One thing that might have changed is the new AI and/or various things not breaking stealth anymore might've made hard hitting abilities actually use the bonus more often. Dunno. NPCs with Shadowstrike base get a small crit mult bonus instead. The rat lobby is strong, and they get to keep the actual talent. #squeak
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- game/modules/tome/data/general/npcs/horror_temporal.lua 2 additions, 2 deletionsgame/modules/tome/data/general/npcs/horror_temporal.lua
- game/modules/tome/data/general/npcs/orc.lua 6 additions, 3 deletionsgame/modules/tome/data/general/npcs/orc.lua
- game/modules/tome/data/general/npcs/spider.lua 2 additions, 1 deletiongame/modules/tome/data/general/npcs/spider.lua
- game/modules/tome/data/general/npcs/thieve.lua 4 additions, 2 deletionsgame/modules/tome/data/general/npcs/thieve.lua
- game/modules/tome/data/talents/cunning/stealth.lua 1 addition, 0 deletionsgame/modules/tome/data/talents/cunning/stealth.lua
- game/modules/tome/data/zones/ardhungol/npcs.lua 2 additions, 1 deletiongame/modules/tome/data/zones/ardhungol/npcs.lua
- game/modules/tome/data/zones/dreadfell/npcs.lua 2 additions, 1 deletiongame/modules/tome/data/zones/dreadfell/npcs.lua
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